#include "version.h"
#include "font.h"
#include "util.h"
+#include "referenced_reel_asset.h"
#include <dcp/mono_picture_asset.h>
#include <dcp/stereo_picture_asset.h>
#include <dcp/sound_asset.h>
reel_picture_asset.reset (new dcp::ReelStereoPictureAsset (stereo, 0));
}
} else {
- /* We don't have a picture asset of our own; maybe we need to reference one */
- /* XXX: this is all a hack */
- BOOST_FOREACH (shared_ptr<dcp::ReelAsset> j, _reel_assets) {
- shared_ptr<dcp::ReelPictureAsset> k = dynamic_pointer_cast<dcp::ReelPictureAsset> (j);
- if (k) {
+ /* We don't have a picture asset of our own; hopefully we have one to reference */
+ BOOST_FOREACH (ReferencedReelAsset j, _reel_assets) {
+ shared_ptr<dcp::ReelPictureAsset> k = dynamic_pointer_cast<dcp::ReelPictureAsset> (j.asset);
+ if (k && j.period == i.period) {
reel_picture_asset = k;
}
}
/* We have made a sound asset of our own. Put it into the reel */
reel->add (shared_ptr<dcp::ReelSoundAsset> (new dcp::ReelSoundAsset (i.sound_asset, 0)));
} else {
- /* We don't have a sound asset of our own; maybe we need to reference one */
- /* XXX: this is all a hack */
- BOOST_FOREACH (shared_ptr<dcp::ReelAsset> j, _reel_assets) {
- if (dynamic_pointer_cast<dcp::ReelSoundAsset> (j)) {
- reel->add (j);
+ /* We don't have a sound asset of our own; hopefully we have one to reference */
+ BOOST_FOREACH (ReferencedReelAsset j, _reel_assets) {
+ shared_ptr<dcp::ReelSoundAsset> k = dynamic_pointer_cast<dcp::ReelSoundAsset> (j.asset);
+ if (k && j.period == i.period) {
+ reel->add (k);
}
}
}
)
));
} else {
- /* We don't have a subtitle asset of our own; maybe we need to reference one */
- /* XXX: this is all a hack */
- BOOST_FOREACH (shared_ptr<dcp::ReelAsset> j, _reel_assets) {
- if (dynamic_pointer_cast<dcp::ReelSubtitleAsset> (j)) {
- reel->add (j);
+ /* We don't have a subtitle asset of our own; hopefully we have one to reference */
+ BOOST_FOREACH (ReferencedReelAsset j, _reel_assets) {
+ shared_ptr<dcp::ReelSubtitleAsset> k = dynamic_pointer_cast<dcp::ReelSubtitleAsset> (j.asset);
+ if (k && j.period == i.period) {
+ reel->add (k);
}
}
}
}
void
-Writer::write (shared_ptr<dcp::ReelAsset> asset)
+Writer::write (ReferencedReelAsset asset)
{
_reel_assets.push_back (asset);
}