#include "film.h"
#include "ratio.h"
#include "log.h"
-#include "dcp_video_frame.h"
+#include "dcp_video.h"
#include "dcp_content_type.h"
#include "player.h"
#include "audio_mapping.h"
boost::mutex::scoped_lock lock (_mutex);
while (_queued_full_in_memory > _maximum_frames_in_memory) {
+ /* The queue is too big; wait until that is sorted out */
_full_condition.wait (lock);
}
_queue.push_back (qi);
++_queued_full_in_memory;
}
-
+
+ /* Now there's something to do: wake anything wait()ing on _empty_condition */
_empty_condition.notify_all ();
}
boost::mutex::scoped_lock lock (_mutex);
while (_queued_full_in_memory > _maximum_frames_in_memory) {
+ /* The queue is too big; wait until that is sorted out */
_full_condition.wait (lock);
}
_queue.push_back (qi);
}
+ /* Now there's something to do: wake anything wait()ing on _empty_condition */
_empty_condition.notify_all ();
}
Writer::thread ()
try
{
- while (1)
+ while (true)
{
boost::mutex::scoped_lock lock (_mutex);
- while (1) {
+ while (true) {
if (_finish || _queued_full_in_memory > _maximum_frames_in_memory || have_sequenced_image_at_queue_head ()) {
+ /* We've got something to do: go and do it */
break;
}
+ /* Nothing to do: wait until something happens which may indicate that we do */
LOG_TIMING (N_("writer sleeps with a queue of %1"), _queue.size());
_empty_condition.wait (lock);
LOG_TIMING (N_("writer wakes with a queue of %1"), _queue.size());
--_queued_full_in_memory;
}
+ /* The queue has probably just gone down a bit; notify anything wait()ing on _full_condition */
_full_condition.notify_all ();
}
}
++N;
}
- while (1) {
+ while (true) {
shared_ptr<Job> job = _job.lock ();
assert (job);