Don't fake-write encrypted video frames as the asset ID is somehow (?)
[dcpomatic.git] / src / lib / writer.cc
index ec4689b2ff7025317aaefff3615ee2f0c001549b..d6c3370b09cdfcb2d481f8d3aa737c0f311bf03b 100644 (file)
@@ -35,6 +35,7 @@
 #include "util.h"
 #include "reel_writer.h"
 #include <dcp/cpl.h>
+#include <dcp/locale_convert.h>
 #include <boost/foreach.hpp>
 #include <fstream>
 #include <cerrno>
@@ -105,6 +106,9 @@ void
 Writer::start ()
 {
        _thread = new boost::thread (boost::bind (&Writer::thread, this));
+#ifdef DCPOMATIC_LINUX
+       pthread_setname_np (_thread->native_handle(), "writer");
+#endif
 }
 
 Writer::~Writer ()
@@ -230,39 +234,62 @@ Writer::fake_write (Frame frame, Eyes eyes)
 }
 
 /** Write some audio frames to the DCP.
- *  @param audio Audio data or 0 if there is no audio to be written here (i.e. it is referenced).
+ *  @param audio Audio data.
+ *  @param time Time of this data within the DCP.
  *  This method is not thread safe.
  */
 void
-Writer::write (shared_ptr<const AudioBuffers> audio)
+Writer::write (shared_ptr<const AudioBuffers> audio, DCPTime const time)
 {
+       DCPOMATIC_ASSERT (audio);
+
+       int const afr = _film->audio_frame_rate();
+
+       DCPTime const end = time + DCPTime::from_frames(audio->frames(), afr);
+
        /* The audio we get might span a reel boundary, and if so we have to write it in bits */
 
-       int32_t offset = 0;
-       while (offset < audio->frames ()) {
+       DCPTime t = time;
+       while (t < end) {
 
                if (_audio_reel == _reels.end ()) {
                        /* This audio is off the end of the last reel; ignore it */
                        return;
                }
 
-               int32_t const this_time = min (
-                       audio->frames() - offset,
-                       (int32_t) (_audio_reel->period().duration().frames_floor(_film->audio_frame_rate()) - _audio_reel->total_written_audio_frames())
-                       );
-
-               if (this_time == audio->frames()) {
+               if (end <= _audio_reel->period().to) {
                        /* Easy case: we can write all the audio to this reel */
                        _audio_reel->write (audio);
+                       t = end;
                } else {
-                       /* Write the part we can */
-                       shared_ptr<AudioBuffers> part (new AudioBuffers (audio->channels(), this_time));
-                       part->copy_from (audio.get(), this_time, offset, 0);
-                       _audio_reel->write (part);
+                       /* Split the audio into two and write the first part */
+                       DCPTime part_lengths[2] = {
+                               _audio_reel->period().to - t,
+                               end - _audio_reel->period().to
+                       };
+
+                       Frame part_frames[2] = {
+                               part_lengths[0].frames_ceil(afr),
+                               part_lengths[1].frames_ceil(afr)
+                       };
+
+                       if (part_frames[0]) {
+                               shared_ptr<AudioBuffers> part (new AudioBuffers (audio->channels(), part_frames[0]));
+                               part->copy_from (audio.get(), part_frames[0], 0, 0);
+                               _audio_reel->write (part);
+                       }
+
+                       if (part_frames[1]) {
+                               shared_ptr<AudioBuffers> part (new AudioBuffers (audio->channels(), part_frames[1]));
+                               part->copy_from (audio.get(), part_frames[1], part_frames[0], 0);
+                               audio = part;
+                       } else {
+                               audio.reset ();
+                       }
+
                        ++_audio_reel;
+                       t += part_lengths[0];
                }
-
-               offset += this_time;
        }
 }
 
@@ -555,7 +582,25 @@ Writer::write_cover_sheet ()
        string text = Config::instance()->cover_sheet ();
        boost::algorithm::replace_all (text, "$CPL_NAME", _film->name());
        boost::algorithm::replace_all (text, "$TYPE", _film->dcp_content_type()->pretty_name());
-       boost::algorithm::replace_all (text, "$CONTAINER", _film->container()->nickname());
+       boost::algorithm::replace_all (text, "$CONTAINER", _film->container()->container_nickname());
+       boost::algorithm::replace_all (text, "$AUDIO_LANGUAGE", _film->isdcf_metadata().audio_language);
+       boost::algorithm::replace_all (text, "$SUBTITLE_LANGUAGE", _film->isdcf_metadata().subtitle_language);
+
+       boost::uintmax_t size = 0;
+       for (
+               boost::filesystem::recursive_directory_iterator i = boost::filesystem::recursive_directory_iterator(_film->dir(_film->dcp_name()));
+               i != boost::filesystem::recursive_directory_iterator();
+               ++i) {
+               if (boost::filesystem::is_regular_file (i->path ())) {
+                       size += boost::filesystem::file_size (i->path ());
+               }
+       }
+
+       if (size > (1000000000L)) {
+               boost::algorithm::replace_all (text, "$SIZE", String::compose ("%1GB", dcp::locale_convert<string> (size / 1000000000.0, 1, true)));
+       } else {
+               boost::algorithm::replace_all (text, "$SIZE", String::compose ("%1MB", dcp::locale_convert<string> (size / 1000000.0, 1, true)));
+       }
 
        pair<int, int> ch = audio_channel_types (_film->mapped_audio_channels(), _film->audio_channels());
        string description = String::compose("%1.%2", ch.first, ch.second);
@@ -592,6 +637,11 @@ Writer::write_cover_sheet ()
 bool
 Writer::can_fake_write (Frame frame) const
 {
+       if (_film->encrypted()) {
+               /* We need to re-write the frame because the asset ID is embedded in the HMAC... I think... */
+               return false;
+       }
+
        /* We have to do a proper write of the first frame so that we can set up the JPEG2000
           parameters in the asset writer.
        */
@@ -659,16 +709,7 @@ operator== (QueueItem const & a, QueueItem const & b)
 void
 Writer::set_encoder_threads (int threads)
 {
-       /* I think the scaling factor here should be the ratio of the longest frame
-          encode time to the shortest; if the thread count is T, longest time is L
-          and the shortest time S we could encode L/S frames per thread whilst waiting
-          for the L frame to encode so we might have to store LT/S frames.
-
-          However we don't want to use too much memory, so keep it a bit lower than we'd
-          perhaps like.  A J2K frame is typically about 1Mb so 3 here will mean we could
-          use about 240Mb with 72 encoding threads.
-       */
-       _maximum_frames_in_memory = lrint (threads * 3);
+       _maximum_frames_in_memory = lrint (threads * Config::instance()->frames_in_memory_multiplier());
 }
 
 void