class SoundAsset;
class SoundAssetWriter;
class SubtitleAsset;
+ class ReelAsset;
}
struct QueueItem
void write (boost::shared_ptr<const AudioBuffers>);
void write (PlayerSubtitles subs);
void write (std::list<boost::shared_ptr<Font> > fonts);
+ void write (boost::shared_ptr<dcp::ReelAsset> reel_asset);
void finish ();
void set_encoder_threads (int threads);
boost::shared_ptr<dcp::SoundAsset> _sound_asset;
boost::shared_ptr<dcp::SoundAssetWriter> _sound_asset_writer;
boost::shared_ptr<dcp::SubtitleAsset> _subtitle_asset;
+ std::list<boost::shared_ptr<dcp::ReelAsset> > _reel_assets;
std::list<boost::shared_ptr<Font> > _fonts;