Rearrange subtitle font management.
[dcpomatic.git] / src / lib / writer.h
index 67172b0d4de94a8b655f23e5d8ed2c4554d35a27..1ae761dea83656073d4d03abb45c1ef6b8a9e5f7 100644 (file)
@@ -28,6 +28,7 @@
 #include "dcp_text_track.h"
 #include "dcpomatic_time.h"
 #include "exception_store.h"
+#include "font_id_map.h"
 #include "player_text.h"
 #include "types.h"
 #include "weak_film.h"
@@ -41,15 +42,14 @@ namespace dcp {
        class Data;
 }
 
-namespace dcpomatic {
-       class FontData;
-}
-
 class AudioBuffers;
 class Film;
 class Job;
 class ReelWriter;
 class ReferencedReelAsset;
+struct writer_disambiguate_font_ids1;
+struct writer_disambiguate_font_ids2;
+struct writer_disambiguate_font_ids3;
 
 
 struct QueueItem
@@ -115,7 +115,7 @@ public:
        void repeat (Frame, Eyes);
        void write (std::shared_ptr<const AudioBuffers>, dcpomatic::DCPTime time);
        void write (PlayerText text, TextType type, boost::optional<DCPTextTrack>, dcpomatic::DCPTimePeriod period);
-       void write (std::vector<dcpomatic::FontData> fonts);
+       void write (std::vector<std::shared_ptr<dcpomatic::Font>> fonts);
        void write (ReferencedReelAsset asset);
        void write (std::shared_ptr<const dcp::AtmosFrame> atmos, dcpomatic::DCPTime time, AtmosMetadata metadata);
        void finish (boost::filesystem::path output_dcp);
@@ -123,6 +123,10 @@ public:
        void set_encoder_threads (int threads);
 
 private:
+       friend struct ::writer_disambiguate_font_ids1;
+       friend struct ::writer_disambiguate_font_ids2;
+       friend struct ::writer_disambiguate_font_ids3;
+
        void thread ();
        void terminate_thread (bool);
        bool have_sequenced_image_at_queue_head ();
@@ -201,7 +205,11 @@ private:
 
        std::list<ReferencedReelAsset> _reel_assets;
 
-       std::vector<dcpomatic::FontData> _fonts;
+       FontIdMap _fonts;
+       /** If we are given many fonts, but we're making an Interop DCP, we'll choose a single
+        *  one that we'll use everywher.  This is that chosen font.
+        */
+       std::shared_ptr<dcpomatic::Font> _chosen_interop_font;
 
        /** true if any reel has any subtitles */
        bool _have_subtitles = false;