Stop infinite loop if audio analysis fails.
[dcpomatic.git] / src / wx / audio_dialog.cc
index 5bac8eabeb76c21738c64990a5be38f5c29a23b3..ba7ddd8f788dacaede8d5fca5a0ea6b57bc1d7ce 100644 (file)
@@ -87,7 +87,7 @@ void
 AudioDialog::set_film (boost::shared_ptr<Film> f)
 {
        _film_changed_connection.disconnect ();
-       _film_audio_analysis_finished_connection.disconnect ();
+       _film_audio_analysis_succeeded_connection.disconnect ();
        
        _film = f;
 
@@ -96,7 +96,7 @@ AudioDialog::set_film (boost::shared_ptr<Film> f)
        _plot->set_gain (_film->audio_gain ());
 
        _film_changed_connection = _film->Changed.connect (bind (&AudioDialog::film_changed, this, _1));
-       _film_audio_analysis_finished_connection = _film->AudioAnalysisFinished.connect (bind (&AudioDialog::try_to_load_analysis, this));
+       _film_audio_analysis_succeeded_connection = _film->AudioAnalysisSucceeded.connect (bind (&AudioDialog::try_to_load_analysis, this));
 
        SetTitle (std_to_wx (String::compose (wx_to_std (_("DVD-o-matic audio - %1")), _film->name())));
 }