Various work on audio channel mapping.
[dcpomatic.git] / src / wx / audio_dialog.h
index c3875023fa9586e8bd3654d410c7030ce2863f5d..db1d74f306393ceaf9860919aefe82434a92ea36 100644 (file)
@@ -37,13 +37,14 @@ private:
        void film_changed (Film::Property);
        void channel_clicked (wxCommandEvent &);
        void type_clicked (wxCommandEvent &);
+       void smoothing_changed (wxScrollEvent &);
        void try_to_load_analysis ();
-       void setup_channels ();
 
        boost::shared_ptr<Film> _film;
        AudioPlot* _plot;
        wxCheckBox* _channel_checkbox[MAX_AUDIO_CHANNELS];
        wxCheckBox* _type_checkbox[AudioPoint::COUNT];
+       wxSlider* _smoothing;
        boost::signals2::scoped_connection _film_changed_connection;
-       boost::signals2::scoped_connection _film_audio_analysis_finished_connection;
+       boost::signals2::scoped_connection _film_audio_analysis_succeeded_connection;
 };