-/* -*- c-basic-offset: 8; default-tab-width: 8; -*- */
-
/*
- Copyright (C) 2013 Carl Hetherington <cth@carlh.net>
+ Copyright (C) 2013-2015 Carl Hetherington <cth@carlh.net>
+
+ This file is part of DCP-o-matic.
- This program is free software; you can redistribute it and/or modify
+ DCP-o-matic is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
- This program is distributed in the hope that it will be useful,
+ DCP-o-matic is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ along with DCP-o-matic. If not, see <http://www.gnu.org/licenses/>.
*/
+/** @file src/wx/audio_mapping_view.h
+ * @brief AudioMappingView class.
+ *
+ */
+
#include <boost/signals2.hpp>
#include <wx/wx.h>
#include <wx/grid.h>
#include "lib/audio_mapping.h"
+/** @class AudioMappingView
+ * @brief This class displays the mapping of one set of audio channels to another,
+ * with gain values on each node of the map.
+ *
+ * The AudioMapping passed to set() describes the actual channel mapping,
+ * and the names passed to set_input_channels() and set_output_channels() are
+ * used to label the rows and columns.
+ *
+ * The display's row count is equal to the AudioMapping's input channel count,
+ * and the column count is equal to the number of name passed to
+ * set_output_channels(). Any other output channels in the AudioMapping are
+ * hidden from view. Thus input channels are never hidden but output channels
+ * might be.
+ */
+
class AudioMappingView : public wxPanel
{
public:
AudioMappingView (wxWindow *);
void set (AudioMapping);
+ void set_input_channels (std::vector<std::string> const & names);
+ void set_output_channels (std::vector<std::string> const & names);
boost::signals2::signal<void (AudioMapping)> Changed;
private:
void left_click (wxGridEvent &);
+ void right_click (wxGridEvent &);
+ void mouse_moved (wxMouseEvent &);
+ void update_cells ();
+ void map_values_changed ();
+ void sized (wxSizeEvent &);
+
+ void off ();
+ void full ();
+ void minus6dB ();
+ void edit ();
wxGrid* _grid;
wxSizer* _sizer;
+ AudioMapping _map;
+
+ wxMenu* _menu;
+ int _menu_row;
+ int _menu_column;
+
+ int _last_tooltip_row;
+ int _last_tooltip_column;
};