wxColour colour (int n) const;
- boost::signals2::signal<void (boost::optional<DCPTime>, boost::optional<float>)> Cursor;
+ boost::signals2::signal<void (boost::optional<dcpomatic::DCPTime>, boost::optional<float>)> Cursor;
static const int max_smoothing;
: db(0)
{}
- Point (wxPoint draw_, DCPTime time_, float db_)
+ Point (wxPoint draw_, dcpomatic::DCPTime time_, float db_)
: draw(draw_)
, time(time_)
, db(db_)
{}
wxPoint draw;
- DCPTime time;
+ dcpomatic::DCPTime time;
float db;
};