using boost::shared_ptr;
using boost::weak_ptr;
-int const ClosedCaptionsDialog::_num_lines = 3;
-int const ClosedCaptionsDialog::_num_chars_per_line = 30;
-
ClosedCaptionsDialog::ClosedCaptionsDialog (wxWindow* parent)
: wxDialog (parent, wxID_ANY, _("Closed captions"), wxDefaultPosition, wxDefaultSize,
#ifdef DCPOMATIC_OSX
)
{
- _lines.resize (_num_lines);
+ _lines.resize (CLOSED_CAPTION_LINES);
Bind (wxEVT_PAINT, boost::bind (&ClosedCaptionsDialog::paint, this));
}
dc.SetTextForeground (*wxWHITE);
/* Choose a font which fits vertically */
- int const line_height = max (8, dc.GetSize().GetHeight() / _num_lines);
+ int const line_height = max (8, dc.GetSize().GetHeight() / CLOSED_CAPTION_LINES);
wxFont font (*wxNORMAL_FONT);
font.SetPixelSize (wxSize (0, line_height * 0.8));
dc.SetFont (font);
- for (int i = 0; i < _num_lines; ++i) {
- wxString const good = _lines[i].Left (_num_chars_per_line);
+ for (int i = 0; i < CLOSED_CAPTION_LINES; ++i) {
+ wxString const good = _lines[i].Left (CLOSED_CAPTION_LENGTH);
dc.DrawText (good, 8, line_height * i);
- if (_lines[i].Length() > _num_chars_per_line) {
- wxString const bad = _lines[i].Right (_lines[i].Length() - _num_chars_per_line);
+ if (_lines[i].Length() > CLOSED_CAPTION_LENGTH) {
+ wxString const bad = _lines[i].Right (_lines[i].Length() - CLOSED_CAPTION_LENGTH);
wxSize size = dc.GetTextExtent (good);
dc.SetTextForeground (*wxRED);
dc.DrawText (bad, 8 + size.GetWidth(), line_height * i);
DCPOMATIC_ASSERT (player);
list<StringText> to_show;
BOOST_FOREACH (PlayerText i, player->closed_captions_for_frame(time)) {
- BOOST_FOREACH (StringText j, i.text) {
+ BOOST_FOREACH (StringText j, i.string) {
to_show.push_back (j);
}
}
- for (int j = 0; j < _num_lines; ++j) {
+ for (int j = 0; j < CLOSED_CAPTION_LINES; ++j) {
_lines[j] = "";
}
list<StringText>::const_iterator j = to_show.begin();
int k = 0;
- while (j != to_show.end() && k < _num_lines) {
+ while (j != to_show.end() && k < CLOSED_CAPTION_LINES) {
_lines[k] = j->text();
++j;
++k;