Use dcp::filesystem to wrap filesystem calls and fix_long_path
[dcpomatic.git] / src / wx / content_panel.cc
index fadcade313494df9da690f14d01835d9766a18e5..56c1d0524bd4a2053eaea192be18221e7935daaf 100644 (file)
@@ -51,6 +51,7 @@
 #include "lib/string_text_file_content.h"
 #include "lib/text_content.h"
 #include "lib/video_content.h"
+#include <dcp/filesystem.h>
 #include <dcp/warnings.h>
 LIBDCP_DISABLE_WARNINGS
 #include <wx/display.h>
@@ -152,9 +153,9 @@ public:
                vector<boost::filesystem::path> folders;
                for (size_t i = 0; i < filenames.GetCount(); ++i) {
                        auto path = boost::filesystem::path(wx_to_std(filenames[i]));
-                       if (boost::filesystem::is_regular_file(path)) {
+                       if (dcp::filesystem::is_regular_file(path)) {
                                files.push_back(path);
-                       } else if (boost::filesystem::is_directory(path)) {
+                       } else if (dcp::filesystem::is_directory(path)) {
                                if (contains_assetmap(path)) {
                                        dcps.push_back(path);
                                } else {