void
Controls::update_position ()
{
- if (!_slider_being_moved) {
+ if (!_slider_being_moved && !_viewer->pending_idle_get()) {
update_position_label ();
update_position_slider ();
}
}
}
-#ifdef DCPOMATIC_PLAYER_STRESS_TEST
void
Controls::seek (int slider)
{
slider_moved (false);
slider_released ();
}
-#endif