FilmViewer::audio_callback (void* out_p, unsigned int frames)
{
while (true) {
- auto t = _butler->get_audio (reinterpret_cast<float*> (out_p), frames);
+ auto t = _butler->get_audio (Butler::Behaviour::NON_BLOCKING, reinterpret_cast<float*> (out_p), frames);
if (!t || DCPTime(uncorrected_time() - *t) < one_video_frame()) {
/* There was an underrun or this audio is on time; carry on */
break;