optional<boost::filesystem::path> bg = Config::instance()->player_background_image();
if (bg) {
wxImage image (std_to_wx(bg->string()));
optional<boost::filesystem::path> bg = Config::instance()->player_background_image();
if (bg) {
wxImage image (std_to_wx(bg->string()));
dc.DrawBitmap (bitmap, max(0, (_panel_size.width - image.GetSize().GetWidth()) / 2), max(0, (_panel_size.height - image.GetSize().GetHeight()) / 2));
return true;
}
dc.DrawBitmap (bitmap, max(0, (_panel_size.width - image.GetSize().GetWidth()) / 2), max(0, (_panel_size.height - image.GetSize().GetHeight()) / 2));
return true;
}