/* Calling start() below may directly result in Stopped being emitted, and if that
* happens we want it to come after the Started signal, so do that first.
*/
- Started (position());
+ Started ();
_video_view->start ();
}
_playing = false;
_video_view->stop ();
- Stopped (position());
+ Stopped ();
_video_view->rethrow ();
return true;
FilmViewer::audio_callback (void* out_p, unsigned int frames)
{
while (true) {
- auto t = _butler->get_audio (reinterpret_cast<float*> (out_p), frames);
+ auto t = _butler->get_audio (Butler::Behaviour::NON_BLOCKING, reinterpret_cast<float*> (out_p), frames);
if (!t || DCPTime(uncorrected_time() - *t) < one_video_frame()) {
/* There was an underrun or this audio is on time; carry on */
break;