_film_connection = _film->Changed.connect (boost::bind (&FilmViewer::film_changed, this, _1));
- _player->set_approximate_size ();
_player_connection = _player->Changed.connect (boost::bind (&FilmViewer::player_changed, this, _1));
calculate_sizes ();
if (!pvf.empty ()) {
try {
_frame = pvf.front()->image (PIX_FMT_RGB24, true, boost::bind (&Log::dcp_log, _film->log().get(), _1, _2));
- _frame = _frame->scale (_frame->size(), PIX_FMT_RGB24, false);
+
+ dcp::YUVToRGB yuv_to_rgb = dcp::YUV_TO_RGB_REC601;
+ if (pvf.front()->colour_conversion()) {
+ yuv_to_rgb = pvf.front()->colour_conversion().get().yuv_to_rgb();
+ }
+
+ _frame = _frame->scale (_frame->size(), yuv_to_rgb, PIX_FMT_RGB24, false);
_position = pvf.front()->time ();
_inter_position = pvf.front()->inter_position ();
_inter_size = pvf.front()->inter_size ();
_out_size.width = max (64, _out_size.width);
_out_size.height = max (64, _out_size.height);
- /* The player will round its image size down to the next lowest 4 pixels
- to speed up its scale, so do similar here to avoid black borders
- around things. This is a bit of a hack.
- */
- _out_size.width &= ~3;
- _out_size.height &= ~3;
-
_player->set_video_container_size (_out_size);
}