_out_size.width = max (64, _out_size.width);
_out_size.height = max (64, _out_size.height);
- /* Make OpenGL happy; XXX: only do this in GLVideoView? Is the round-to-4 constraint a thing? */
- _out_size.width &= ~3;
- _out_size.height &= ~3;
-
_player->set_video_container_size (_out_size);
}