void slow_refresh ();
- int dropped () const {
- return _dropped;
- }
+ int dropped () const;
int audio_callback (void* out, unsigned int frames);
dcp::Size out_size () const {
return _out_size;
}
- dcp::Size inter_size () const {
- return _inter_size;
- }
- Position<int> inter_position () const {
- return _inter_position;
- }
bool outline_content () const {
return _outline_content;
}
bool _coalesce_player_changes;
std::list<int> _pending_player_changes;
- Position<int> _inter_position;
- dcp::Size _inter_size;
-
/** Size of our output (including padding if we have any) */
dcp::Size _out_size;
mutable boost::mutex _latency_history_mutex;
int _latency_history_count;
- int _dropped;
boost::optional<int> _dcp_decode_reduction;
ClosedCaptionsDialog* _closed_captions_dialog;