std::shared_ptr
[dcpomatic.git] / src / wx / gl_video_view.cc
index 50fdd02987e5d193447b8602adb323628dbc3031..969264c2710d5656a22303c07c5b38f69660b23b 100644 (file)
@@ -27,7 +27,7 @@
 #include "lib/cross.h"
 #include "lib/player_video.h"
 #include "lib/butler.h"
-#include <boost/bind.hpp>
+#include <boost/bind/bind.hpp>
 #include <iostream>
 
 #ifdef DCPOMATIC_OSX
@@ -40,7 +40,6 @@
 #ifdef DCPOMATIC_LINUX
 #include <GL/glu.h>
 #include <GL/glext.h>
-#include <GL/glxext.h>
 #endif
 
 #ifdef DCPOMATIC_WINDOWS
 #endif
 
 using std::cout;
-using boost::shared_ptr;
+using std::shared_ptr;
 using boost::optional;
+#if BOOST_VERSION >= 106100
+using namespace boost::placeholders;
+#endif
 
 
 static void
@@ -110,16 +112,17 @@ GLVideoView::check_for_butler_errors ()
 void
 GLVideoView::update ()
 {
-       if (!_thread.joinable()) {
-               _thread = boost::thread (boost::bind(&GLVideoView::thread, this));
-       }
-
        {
                boost::mutex::scoped_lock lm (_canvas_mutex);
                if (!_canvas->IsShownOnScreen()) {
                        return;
                }
        }
+
+       if (!_thread.joinable()) {
+               _thread = boost::thread (boost::bind(&GLVideoView::thread, this));
+       }
+
        request_one_shot ();
 }
 
@@ -322,8 +325,9 @@ GLVideoView::set_image_and_draw ()
 {
        shared_ptr<PlayerVideo> pv = player_video().first;
        if (pv) {
-               set_image (pv->image(bind(&PlayerVideo::force, _1, AV_PIX_FMT_RGB24), false, true));
+               set_image (pv->image(bind(&PlayerVideo::force, _1, AV_PIX_FMT_RGB24), VIDEO_RANGE_FULL, false, true));
                draw (pv->inter_position(), pv->inter_size());
+               _viewer->image_changed (pv);
        }
 }
 
@@ -401,14 +405,16 @@ catch (boost::thread_interrupted& e)
        store_current ();
 }
 
-bool
+
+VideoView::NextFrameResult
 GLVideoView::display_next_frame (bool non_blocking)
 {
-       bool const r = get_next_frame (non_blocking);
+       NextFrameResult const r = get_next_frame (non_blocking);
        request_one_shot ();
        return r;
 }
 
+
 void
 GLVideoView::request_one_shot ()
 {