GLVideoView::GLVideoView (wxWindow *parent)
{
_canvas = new wxGLCanvas (parent, wxID_ANY, 0, wxDefaultPosition, wxDefaultSize, wxFULL_REPAINT_ON_RESIZE);
_context = new wxGLContext (_canvas);
GLVideoView::GLVideoView (wxWindow *parent)
{
_canvas = new wxGLCanvas (parent, wxID_ANY, 0, wxDefaultPosition, wxDefaultSize, wxFULL_REPAINT_ON_RESIZE);
_context = new wxGLContext (_canvas);