A little thread safety.
[dcpomatic.git] / src / wx / gl_video_view.cc
index 39d418cbfc3d2af18baa8b31c99092e6af280e98..c3a6112831750641cedc226733010ba83b70fb94 100644 (file)
 #include "lib/image.h"
 #include "lib/dcpomatic_assert.h"
 #include "lib/exceptions.h"
+#include "lib/cross.h"
+#include "lib/player_video.h"
 #include <boost/bind.hpp>
 #include <iostream>
 
 #ifdef DCPOMATIC_OSX
 #include <OpenGL/glu.h>
 #include <OpenGL/glext.h>
-#else
+#include <OpenGL/CGLTypes.h>
+#include <OpenGL/OpenGL.h>
+#endif
+
+#ifdef DCPOMATIC_LINUX
+#include <GL/glu.h>
+#include <GL/glext.h>
+#include <GL/glxext.h>
+#endif
+
+#ifdef DCPOMATIC_WINDOWS
 #include <GL/glu.h>
 #include <GL/glext.h>
+#include <GL/wglext.h>
 #endif
 
 using std::cout;
@@ -40,12 +53,42 @@ using boost::optional;
 
 GLVideoView::GLVideoView (FilmViewer* viewer, wxWindow *parent)
        : VideoView (viewer)
+       , _vsync_enabled (false)
+       , _thread (0)
+       , _one_shot (false)
 {
        _canvas = new wxGLCanvas (parent, wxID_ANY, 0, wxDefaultPosition, wxDefaultSize, wxFULL_REPAINT_ON_RESIZE);
-       _context = new wxGLContext (_canvas);
        _canvas->Bind (wxEVT_PAINT, boost::bind(&GLVideoView::paint, this));
        _canvas->Bind (wxEVT_SIZE, boost::bind(boost::ref(Sized)));
 
+#if defined(DCPOMATIC_LINUX) && defined(DCPOMATIC_HAVE_GLX_SWAP_INTERVAL_EXT)
+       if (_canvas->IsExtensionSupported("GLX_EXT_swap_control")) {
+               /* Enable vsync */
+               Display* dpy = wxGetX11Display();
+               glXSwapIntervalEXT (dpy, DefaultScreen(dpy), 1);
+               _vsync_enabled = true;
+       }
+#endif
+
+#ifdef DCPOMATIC_WINDOWS
+       if (_canvas->IsExtensionSupported("WGL_EXT_swap_control")) {
+               /* Enable vsync */
+               PFNWGLSWAPINTERVALEXTPROC swap = (PFNWGLSWAPINTERVALEXTPROC) wglGetProcAddress("wglSwapIntervalEXT");
+               if (swap) {
+                       swap (1);
+                       _vsync_enabled = true;
+               }
+       }
+
+#endif
+
+#ifdef DCPOMATIC_OSX
+       /* Enable vsync */
+       GLint swapInterval = 1;
+       CGLSetParameter (CGLGetCurrentContext(), kCGLCPSwapInterval, &swapInterval);
+       _vsync_enabled = true;
+#endif
+
        glGenTextures (1, &_id);
        glBindTexture (GL_TEXTURE_2D, _id);
        glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
@@ -53,12 +96,17 @@ GLVideoView::GLVideoView (FilmViewer* viewer, wxWindow *parent)
 
 GLVideoView::~GLVideoView ()
 {
+       if (_thread) {
+               _thread->interrupt ();
+               _thread->join ();
+       }
+       delete _thread;
+
        glDeleteTextures (1, &_id);
-       delete _context;
 }
 
 static void
-       check_gl_error (char const * last)
+check_gl_error (char const * last)
 {
        GLenum const e = glGetError ();
        if (e != GL_NO_ERROR) {
@@ -69,9 +117,14 @@ static void
 void
 GLVideoView::paint ()
 {
+       /* XXX_b: can't do this yet */
+#if 0
+        _viewer->state_timer().set("paint-panel");
        _canvas->SetCurrent (*_context);
        wxPaintDC dc (_canvas);
        draw ();
+       _viewer->state_timer().unset();
+#endif
 }
 
 void
@@ -80,8 +133,9 @@ GLVideoView::update ()
        if (!_canvas->IsShownOnScreen()) {
                return;
        }
-       wxClientDC dc (_canvas);
-       draw ();
+       /* XXX_b */
+//     wxClientDC dc (_canvas);
+//     draw ();
 }
 
 void
@@ -206,3 +260,114 @@ GLVideoView::set_image (shared_ptr<const Image> image)
        glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
        check_gl_error ("glTexParameterf");
 }
+
+void
+GLVideoView::start ()
+{
+       _thread = new boost::thread (boost::bind(&GLVideoView::thread, this));
+}
+
+void
+GLVideoView::stop ()
+{
+       if (_thread) {
+               _thread->interrupt ();
+               _thread->join ();
+       }
+       delete _thread;
+       _thread = 0;
+}
+
+bool
+GLVideoView::one_shot () const
+{
+       boost::mutex::scoped_lock lm (_one_shot_mutex);
+       return _one_shot;
+}
+
+void
+GLVideoView::set_one_shot (bool s)
+{
+       boost::mutex::scoped_lock lm (_one_shot_mutex);
+       _one_shot = s;
+}
+
+void
+GLVideoView::thread ()
+try
+{
+       /* XXX_b: check all calls and signal emissions in this method & protect them if necessary */
+       {
+               boost::mutex::scoped_lock lm (_context_mutex);
+               _context = new wxGLContext (_canvas);
+               _canvas->SetCurrent (*_context);
+       }
+
+       while (true) {
+               if (!film() && !one_shot()) {
+                       /* XXX: this should be an indefinite wait until
+                          one of our conditions becomes true.
+                        */
+                       dcpomatic_sleep_milliseconds (40);
+                       continue;
+               }
+
+               set_one_shot (false);
+
+               dcpomatic::DCPTime const next = position() + one_video_frame();
+
+               if (next >= film()->length()) {
+                       _viewer->stop ();
+                       _viewer->emit_finished ();
+                       continue;
+               }
+
+               get_next_frame (false);
+               {
+                       boost::mutex::scoped_lock lm (_mutex);
+                       set_image (_player_video.first->image(bind(&PlayerVideo::force, _1, AV_PIX_FMT_RGB24), false, true));
+               }
+               draw ();
+
+               while (time_until_next_frame() < 5) {
+                       get_next_frame (true);
+               }
+
+               boost::this_thread::interruption_point ();
+               dcpomatic_sleep_milliseconds (time_until_next_frame());
+       }
+
+       {
+               boost::mutex::scoped_lock lm (_context_mutex);
+               delete _context;
+       }
+}
+catch (boost::thread_interrupted& e)
+{
+       /* XXX_b: store exceptions here */
+       delete _context;
+       return;
+}
+
+wxGLContext *
+GLVideoView::context () const
+{
+       boost::mutex::scoped_lock lm (_context_mutex);
+       return _context;
+}
+
+bool
+GLVideoView::display_next_frame (bool non_blocking)
+{
+       bool const g = get_next_frame (non_blocking);
+       set_one_shot (true);
+       return g;
+}
+
+dcpomatic::DCPTime
+GLVideoView::one_video_frame () const
+{
+       return dcpomatic::DCPTime::from_frames (1, film()->video_frame_rate());
+}
+
+