Check that get_next_frame succeeds.
[dcpomatic.git] / src / wx / gl_video_view.cc
index ce152787a971fc31cc7e3ecdc29c54350e19764e..ddae9bb3c4861b0406550cd9ad542ec1c0881b3d 100644 (file)
@@ -133,8 +133,11 @@ check_gl_error (char const * last)
 void
 GLVideoView::update ()
 {
-       if (!_canvas->IsShownOnScreen()) {
-               return;
+       {
+               boost::mutex::scoped_lock lm (_canvas_mutex);
+               if (!_canvas->IsShownOnScreen()) {
+                       return;
+               }
        }
        request_one_shot ();
 }
@@ -155,16 +158,22 @@ GLVideoView::draw (Position<int> inter_position, dcp::Size inter_size)
        check_gl_error ("glDisable GL_DEPTH_TEST");
        glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 
-       if (_canvas->GetSize().x < 64 || _canvas->GetSize().y < 0) {
+       wxSize canvas_size;
+       {
+               boost::mutex::scoped_lock lm (_canvas_mutex);
+               canvas_size = _canvas->GetSize ();
+       }
+
+       if (canvas_size.GetWidth() < 64 || canvas_size.GetHeight() < 0) {
                return;
        }
 
-       glViewport (0, 0, _canvas->GetSize().x, _canvas->GetSize().y);
+       glViewport (0, 0, canvas_size.GetWidth(), canvas_size.GetHeight());
        check_gl_error ("glViewport");
        glMatrixMode (GL_PROJECTION);
        glLoadIdentity ();
 
-       gluOrtho2D (0, _canvas->GetSize().x, _canvas->GetSize().y, 0);
+       gluOrtho2D (0, canvas_size.GetWidth(), canvas_size.GetHeight(), 0);
        check_gl_error ("gluOrtho2d");
        glMatrixMode (GL_MODELVIEW);
        glLoadIdentity ();
@@ -197,8 +206,6 @@ GLVideoView::draw (Position<int> inter_position, dcp::Size inter_size)
                glEnd ();
        }
 
-       wxSize const canvas_size = _canvas->GetSize ();
-
        if (!_viewer->pad_black() && out_size.width < canvas_size.GetWidth()) {
                glBegin (GL_QUADS);
                /* XXX: these colours are right for GNOME; may need adjusting for other OS */
@@ -241,6 +248,8 @@ GLVideoView::draw (Position<int> inter_position, dcp::Size inter_size)
        }
 
        glFlush();
+
+       boost::mutex::scoped_lock lm (_canvas_mutex);
        _canvas->SwapBuffers();
 }
 
@@ -291,9 +300,11 @@ void
 GLVideoView::thread ()
 try
 {
-       /* XXX_b: check all calls and signal emissions in this method & protect them if necessary */
-       _context = new wxGLContext (_canvas);
-       _canvas->SetCurrent (*_context);
+       {
+               boost::mutex::scoped_lock lm (_canvas_mutex);
+               _context = new wxGLContext (_canvas); //local
+               _canvas->SetCurrent (*_context);
+       }
 
        while (true) {
                boost::mutex::scoped_lock lm (_playing_mutex);
@@ -309,15 +320,17 @@ try
                        dcpomatic::DCPTime const next = position() + one_video_frame();
 
                        if (next >= length()) {
-                               _viewer->stop ();
-                               _viewer->emit_finished ();
+                               _viewer->finished ();
                                continue;
                        }
 
                        get_next_frame (false);
-                       set_image (player_video().first->image(bind(&PlayerVideo::force, _1, AV_PIX_FMT_RGB24), false, true));
-                       inter_position = player_video().first->inter_position();
-                       inter_size = player_video().first->inter_size();
+                       shared_ptr<PlayerVideo> pv = player_video().first;
+                       if (pv) {
+                               set_image (pv->image(bind(&PlayerVideo::force, _1, AV_PIX_FMT_RGB24), false, true));
+                               inter_position = pv->inter_position();
+                               inter_size = pv->inter_size();
+                       }
                }
                draw (inter_position, inter_size);
 
@@ -330,13 +343,13 @@ try
                dcpomatic_sleep_milliseconds (time_until_next_frame());
        }
 
-       delete _context;
+       /* XXX: leaks _context, but that seems preferable to deleting it here
+        * without also deleting the wxGLCanvas.
+        */
 }
 catch (boost::thread_interrupted& e)
 {
-       /* XXX_b: store exceptions here */
-       delete _context;
-       return;
+       store_current ();
 }
 
 bool