*/
#include "video_view.h"
+#include "lib/signaller.h"
#include <wx/wx.h>
#include <wx/glcanvas.h>
#include <dcp/util.h>
#include <boost/shared_ptr.hpp>
-
+#include <boost/thread.hpp>
#undef None
#undef Success
class GLVideoView : public VideoView
{
public:
- GLVideoView (wxWindow* parent);
+ GLVideoView (FilmViewer* viewer, wxWindow* parent);
~GLVideoView ();
void set_image (boost::shared_ptr<const Image> image);
return _canvas;
}
void update ();
+ void start ();
+ void stop ();
+
+ bool display_next_frame (bool);
+
+ bool vsync_enabled () const {
+ return _vsync_enabled;
+ }
private:
- void paint ();
- void draw ();
+ void paint ();
+ void draw ();
+ void thread ();
+ wxGLContext* context () const;
wxGLCanvas* _canvas;
- wxGLContext* _context;
- GLuint _id;
- boost::optional<dcp::Size> _size;
+
+ wxGLContext* _context;
+ mutable boost::mutex _context_mutex;
+
+ GLuint _id;
+ boost::optional<dcp::Size> _size;
+ bool _vsync_enabled;
+ boost::thread* _thread;
};