*/
#include "video_view.h"
+#include "lib/signaller.h"
#include <wx/wx.h>
#include <wx/glcanvas.h>
#include <dcp/util.h>
}
void update ();
void start ();
+ void stop ();
+
+ bool display_next_frame (bool);
bool vsync_enabled () const {
return _vsync_enabled;