*/
#include "video_view.h"
+#include "lib/signaller.h"
+#include "lib/position.h"
#include <wx/wx.h>
#include <wx/glcanvas.h>
#include <dcp/util.h>
#include <boost/shared_ptr.hpp>
+#include <boost/thread.hpp>
+#include <boost/thread/condition.hpp>
#undef None
#undef Success
return _canvas;
}
void update ();
+ void start ();
+ void stop ();
+
+ bool display_next_frame (bool);
+
+ bool vsync_enabled () const {
+ return _vsync_enabled;
+ }
private:
- void paint ();
- void draw ();
+ void draw (Position<int> inter_position, dcp::Size inter_size);
+ void thread ();
+ void request_one_shot ();
+ void create ();
+ void check_for_butler_errors ();
+ /* Mutex for use of _canvas; it's only contended when our ::thread
+ is started up so this may be overkill.
+ */
+ boost::mutex _canvas_mutex;
wxGLCanvas* _canvas;
- wxGLContext* _context;
- GLuint _id;
- boost::optional<dcp::Size> _size;
+ wxGLContext* _context;
+
+ GLuint _id;
+ boost::optional<dcp::Size> _size;
+ bool _have_storage;
+ bool _vsync_enabled;
+ boost::thread _thread;
+
+ boost::mutex _playing_mutex;
+ boost::condition _playing_condition;
+ bool _playing;
+ bool _one_shot;
+
+ boost::shared_ptr<wxTimer> _timer;
};