*/
#include "playhead_to_frame_dialog.h"
-#include "lib/raw_convert.h"
+#include <dcp/raw_convert.h>
+
+using dcp::raw_convert;
PlayheadToFrameDialog::PlayheadToFrameDialog (wxWindow* parent, int fps)
: TableDialog (parent, _("Go to frame"), 2, 1, true)