#include "playhead_to_timecode_dialog.h"
+using namespace dcpomatic;
+
PlayheadToTimecodeDialog::PlayheadToTimecodeDialog (wxWindow* parent, int fps)
: TableDialog (parent, _("Go to timecode"), 2, 1, true)
, _fps (fps)
{
add (_("Go to"), true);
_timecode = add (new Timecode<DCPTime> (this, false));
+ _timecode->set_focus ();
layout ();
}