return;
}
- if (_viewer->playing() && (_viewer->time() - player_video().second) > _viewer->one_video_frame()) {
+ if (_viewer->playing() && (_viewer->time() - player_video().second) > one_video_frame()) {
/* Too late; just drop this frame before we try to get its image (which will be the time-consuming
part if this frame is J2K).
*/