void log (wxString s);
void set_film (boost::shared_ptr<Film> film);
+ void check_restart ();
/** This is so that we can tell our parent player to reset the film
when we have created one from a SPL. We could call a method
void setup_sensitivity ();
void config_changed (int);
void viewer_finished ();
+ void viewer_position_changed ();
void reset_film ();
void update_current_content ();
bool can_do_previous ();