Bind (wxEVT_MOTION, boost::bind (&Timeline::mouse_moved, this, _1));
Bind (wxEVT_SIZE, boost::bind (&Timeline::resized, this));
- playlist_changed ();
+ film_changed (Film::CONTENT);
SetMinSize (wxSize (640, tracks() * track_height() + 96));
- _playlist_changed_connection = film->playlist()->Changed.connect (bind (&Timeline::playlist_changed, this));
- _playlist_content_changed_connection = film->playlist()->ContentChanged.connect (bind (&Timeline::playlist_content_changed, this, _2));
+ _film_changed_connection = film->Changed.connect (bind (&Timeline::film_changed, this, _1));
+ _film_content_changed_connection = film->ContentChanged.connect (bind (&Timeline::film_content_changed, this, _2));
}
void
}
void
-Timeline::playlist_changed ()
+Timeline::film_changed (Film::Property p)
+{
+ if (p == Film::CONTENT) {
+ ensure_ui_thread ();
+ recreate_views ();
+ }
+}
+
+void
+Timeline::recreate_views ()
{
- ensure_ui_thread ();
-
shared_ptr<const Film> fl = _film.lock ();
if (!fl) {
return;
_views.clear ();
_views.push_back (_time_axis_view);
- ContentList content = fl->playlist()->content ();
+ ContentList content = fl->content ();
for (ContentList::iterator i = content.begin(); i != content.end(); ++i) {
if (dynamic_pointer_cast<VideoContent> (*i)) {
_views.push_back (shared_ptr<TimelineView> (new TimelineVideoContentView (*this, *i)));
}
- if (dynamic_pointer_cast<AudioContent> (*i)) {
+
+ shared_ptr<AudioContent> ac = dynamic_pointer_cast<AudioContent> (*i);
+ if (ac && !ac->audio_mapping().mapped_output_channels().empty ()) {
_views.push_back (shared_ptr<TimelineView> (new TimelineAudioContentView (*this, *i)));
}
}
void
-Timeline::playlist_content_changed (int property)
+Timeline::film_content_changed (int property)
{
ensure_ui_thread ();
if (property == ContentProperty::POSITION) {
assign_tracks ();
- setup_pixels_per_second ();
+ if (!_left_down) {
+ /* Only do this if we are not dragging, as it's confusing otherwise */
+ setup_pixels_per_second ();
+ }
Refresh ();
+ } else if (property == AudioContentProperty::AUDIO_STREAMS) {
+ recreate_views ();
}
}
}
set_position_from_event (ev);
+
+ /* We don't do this during drag, and set_position_from_event above
+ might not have changed the position, so do it now.
+ */
+ setup_pixels_per_second ();
+ Refresh ();
}
void
cv->set_selected (true);
}
- _menu.popup (_film, selected_content (), ev.GetPosition ());
+ _menu.popup (_film, selected_content (), selected_views (), ev.GetPosition ());
}
void
if (_snap) {
- DCPTime const new_end = new_position + _down_view->content()->length_after_trim ();
+ DCPTime const new_end = new_position + _down_view->content()->length_after_trim () - DCPTime (1);
/* Signed `distance' to nearest thing (i.e. negative is left on the timeline,
positive is right).
*/
/* Find the nearest content edge; this is inefficient */
for (TimelineViewList::iterator i = _views.begin(); i != _views.end(); ++i) {
shared_ptr<TimelineContentView> cv = dynamic_pointer_cast<TimelineContentView> (*i);
- if (!cv || cv == _down_view) {
+ if (!cv || cv == _down_view || cv->content() == _down_view->content()) {
continue;
}
maybe_snap (cv->content()->position(), new_position, nearest_distance);
- maybe_snap (cv->content()->position(), new_end, nearest_distance);
- maybe_snap (cv->content()->end(), new_position, nearest_distance);
- maybe_snap (cv->content()->end(), new_end, nearest_distance);
+ maybe_snap (cv->content()->position(), new_end + DCPTime (1), nearest_distance);
+ maybe_snap (cv->content()->end() + DCPTime (1), new_position, nearest_distance);
+ maybe_snap (cv->content()->end() + DCPTime (1), new_end, nearest_distance);
}
if (nearest_distance) {