ContentMenu was keeping its initial film and not using the current one; should fix...
[dcpomatic.git] / src / wx / timeline.cc
index 7c0690084341b02a15507df31f566c7d7ec042c3..6cc1f79d93dd23c9d0b089648f36edcf1892c893 100644 (file)
@@ -33,7 +33,9 @@ using boost::shared_ptr;
 using boost::weak_ptr;
 using boost::dynamic_pointer_cast;
 using boost::bind;
+using boost::optional;
 
+/** Parent class for components of the timeline (e.g. a piece of content or an axis) */
 class View : public boost::noncopyable
 {
 public:
@@ -42,6 +44,8 @@ public:
        {
 
        }
+
+       virtual ~View () {}
                
        void paint (wxGraphicsContext* g)
        {
@@ -71,6 +75,8 @@ private:
        dcpomatic::Rect<int> _last_paint_bbox;
 };
 
+
+/** Parent class for views of pieces of content */
 class ContentView : public View
 {
 public:
@@ -156,7 +162,7 @@ private:
                gc->StrokePath (path);
                gc->FillPath (path);
 
-               wxString name = wxString::Format (wxT ("%s [%s]"), std_to_wx (cont->path().filename().string()).data(), type().data());
+               wxString name = wxString::Format (wxT ("%s [%s]"), std_to_wx (cont->path_summary()).data(), type().data());
                wxDouble name_width;
                wxDouble name_height;
                wxDouble name_descent;
@@ -319,6 +325,7 @@ private:
        int _y;
 };
 
+
 Timeline::Timeline (wxWindow* parent, FilmEditor* ed, shared_ptr<Film> film)
        : wxPanel (parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxFULL_REPAINT_ON_RESIZE)
        , _film_editor (ed)
@@ -329,7 +336,8 @@ Timeline::Timeline (wxWindow* parent, FilmEditor* ed, shared_ptr<Film> film)
        , _left_down (false)
        , _down_view_position (0)
        , _first_move (false)
-       , _menu (film, this)
+       , _menu (this)
+       , _snap (true)
 {
 #ifndef __WXOSX__
        SetDoubleBuffered (true);
@@ -566,7 +574,7 @@ Timeline::right_down (wxMouseEvent& ev)
                cv->set_selected (true);
        }
 
-       _menu.popup (selected_content (), ev.GetPosition ());
+       _menu.popup (_film, selected_content (), ev.GetPosition ());
 }
 
 void
@@ -575,6 +583,9 @@ Timeline::set_position_from_event (wxMouseEvent& ev)
        wxPoint const p = ev.GetPosition();
 
        if (!_first_move) {
+               /* We haven't moved yet; in that case, we must move the mouse some reasonable distance
+                  before the drag is considered to have started.
+               */
                int const dist = sqrt (pow (p.x - _down_point.x, 2) + pow (p.y - _down_point.y, 2));
                if (dist < 8) {
                        return;
@@ -582,14 +593,63 @@ Timeline::set_position_from_event (wxMouseEvent& ev)
                _first_move = true;
        }
 
-       Time const time_diff = (p.x - _down_point.x) / _pixels_per_time_unit;
-       if (_down_view) {
-               _down_view->content()->set_position (max (static_cast<Time> (0), _down_view_position + time_diff));
-
-               shared_ptr<Film> film = _film.lock ();
-               assert (film);
-               film->set_sequence_video (false);
+       if (!_down_view) {
+               return;
        }
+       
+       Time new_position = _down_view_position + (p.x - _down_point.x) / _pixels_per_time_unit;
+       
+       if (_snap) {
+               
+               bool first = true;
+               Time nearest_distance = TIME_MAX;
+               Time nearest_new_position = TIME_MAX;
+               
+               /* Find the nearest content edge; this is inefficient */
+               for (ViewList::iterator i = _views.begin(); i != _views.end(); ++i) {
+                       shared_ptr<ContentView> cv = dynamic_pointer_cast<ContentView> (*i);
+                       if (!cv || cv == _down_view) {
+                               continue;
+                       }
+                       
+                       {
+                               /* Snap starts to ends */
+                               Time const d = abs (cv->content()->end() - new_position);
+                               if (first || d < nearest_distance) {
+                                       nearest_distance = d;
+                                       nearest_new_position = cv->content()->end();
+                               }
+                       }
+                       
+                       {
+                               /* Snap ends to starts */
+                               Time const d = abs (cv->content()->position() - (new_position + _down_view->content()->length_after_trim()));
+                               if (d < nearest_distance) {
+                                       nearest_distance = d;
+                                       nearest_new_position = cv->content()->position() - _down_view->content()->length_after_trim ();
+                               }
+                       }
+                       
+                       first = false;
+               }
+               
+               if (!first) {
+                       /* Snap if it's close; `close' means within a proportion of the time on the timeline */
+                       if (nearest_distance < (width() / pixels_per_time_unit()) / 32) {
+                               new_position = nearest_new_position;
+                       }
+               }
+       }
+       
+       if (new_position < 0) {
+               new_position = 0;
+       }
+       
+       _down_view->content()->set_position (new_position);
+       
+       shared_ptr<Film> film = _film.lock ();
+       assert (film);
+       film->set_sequence_video (false);
 }
 
 void