+
+
+ /* Accessors for FilmViewer */
+
+ int dropped () const {
+ boost::mutex::scoped_lock lm (_mutex);
+ return _dropped;
+ }
+
+ int errored () const {
+ boost::mutex::scoped_lock lm (_mutex);
+ return _errored;
+ }
+
+ int gets () const {
+ boost::mutex::scoped_lock lm (_mutex);
+ return _gets;
+ }
+
+ StateTimer const & state_timer () const {
+ return _state_timer;
+ }
+
+ dcpomatic::DCPTime position () const {
+ boost::mutex::scoped_lock lm (_mutex);
+ return _player_video.second;
+ }
+
+
+ /* Setters for FilmViewer so it can tell us our state and
+ * we can then use (thread) safely.
+ */
+
+ void set_video_frame_rate (int r) {
+ boost::mutex::scoped_lock lm (_mutex);
+ _video_frame_rate = r;
+ }
+
+ void set_length (dcpomatic::DCPTime len) {
+ boost::mutex::scoped_lock lm (_mutex);
+ _length = len;
+ }
+
+ void set_eyes (Eyes eyes) {
+ boost::mutex::scoped_lock lm (_mutex);
+ _eyes = eyes;
+ }
+
+ void set_three_d (bool t) {
+ boost::mutex::scoped_lock lm (_mutex);
+ _three_d = t;
+ }
+
+protected:
+ NextFrameResult get_next_frame (bool non_blocking);
+ boost::optional<int> time_until_next_frame () const;
+ dcpomatic::DCPTime one_video_frame () const;
+
+ int video_frame_rate () const {
+ boost::mutex::scoped_lock lm (_mutex);
+ return _video_frame_rate;
+ }
+
+ dcpomatic::DCPTime length () const {
+ boost::mutex::scoped_lock lm (_mutex);
+ return _length;
+ }
+
+ std::pair<std::shared_ptr<PlayerVideo>, dcpomatic::DCPTime> player_video () const {
+ boost::mutex::scoped_lock lm (_mutex);
+ return _player_video;
+ }
+
+ void add_dropped () {
+ boost::mutex::scoped_lock lm (_mutex);
+ ++_dropped;
+ }
+
+ void add_get () {
+ boost::mutex::scoped_lock lm (_mutex);
+ ++_gets;
+ }
+
+ FilmViewer* _viewer;
+
+ StateTimer _state_timer;
+
+private:
+ /** Mutex protecting all the state in this class */
+ mutable boost::mutex _mutex;
+
+ std::pair<std::shared_ptr<PlayerVideo>, dcpomatic::DCPTime> _player_video;
+ int _video_frame_rate = 0;
+ /** length of the film we are playing, or 0 if there is none */
+ dcpomatic::DCPTime _length;
+ Eyes _eyes = Eyes::LEFT;
+ bool _three_d = false;
+
+ int _dropped = 0;
+ int _errored = 0;
+ int _gets = 0;