Make player/KDM creator and main DCP-o-matic all behave the same with respect to...
[dcpomatic.git] / src / wx / wx_util.cc
index 05f2db121ac69496ce828c828929820ad1db65d7..dd4ec3948765bbcdbf9946c8d0a923c3a669f24e 100644 (file)
 #include "file_picker_ctrl.h"
 #include "lib/config.h"
 #include "lib/util.h"
+#include "lib/cross.h"
 #include <dcp/locale_convert.h>
 #include <wx/spinctrl.h>
+#include <wx/splash.h>
 #include <boost/thread.hpp>
 
 using namespace std;
@@ -382,3 +384,23 @@ setup_audio_channels_choice (wxChoice* choice, int minimum)
 
        checked_set (choice, items);
 }
+
+wxSplashScreen *
+maybe_show_splash ()
+{
+       wxSplashScreen* splash = 0;
+       try {
+               if (!Config::have_existing ("config.xml")) {
+                       wxBitmap bitmap;
+                       boost::filesystem::path p = shared_path () / "splash.png";
+                       if (bitmap.LoadFile (std_to_wx (p.string ()), wxBITMAP_TYPE_PNG)) {
+                               splash = new wxSplashScreen (bitmap, wxSPLASH_CENTRE_ON_SCREEN | wxSPLASH_NO_TIMEOUT, 0, 0, -1);
+                               wxYield ();
+                       }
+               }
+       } catch (boost::filesystem::filesystem_error& e) {
+               /* Maybe we couldn't find the splash image; never mind */
+       }
+
+       return splash;
+}