Add and use dB/linear conversion functions.
[dcpomatic.git] / test / dcp_playback_test.cc
index afefbac589d4916381eb5997b2934fec2630f657..1dda667a08ab825bac698cb9e2fe6ca83a7bbf53 100644 (file)
@@ -28,6 +28,7 @@
 using std::pair;
 using boost::shared_ptr;
 using boost::optional;
+using namespace dcpomatic;
 
 /** Simulate the work that the player does, for profiling */
 BOOST_AUTO_TEST_CASE (dcp_playback_test)
@@ -35,7 +36,7 @@ BOOST_AUTO_TEST_CASE (dcp_playback_test)
        shared_ptr<Film> film = new_test_film ("dcp_playback_test");
        shared_ptr<DCPContent> content (new DCPContent(private_data / "JourneyToJah_TLR-1_F_EN-DE-FR_CH_51_2K_LOK_20140225_DGL_SMPTE_OV"));
        film->examine_and_add_content (content);
-       wait_for_jobs ();
+       BOOST_REQUIRE (!wait_for_jobs());
 
        shared_ptr<Butler> butler (
                new Butler(
@@ -48,7 +49,7 @@ BOOST_AUTO_TEST_CASE (dcp_playback_test)
                );
        float* audio_buffer = new float[2000*6];
        while (true) {
-               pair<shared_ptr<PlayerVideo>, DCPTime> p = butler->get_video ();
+               pair<shared_ptr<PlayerVideo>, DCPTime> p = butler->get_video (true, 0);
                if (!p.first) {
                        break;
                }