projects
/
dcpomatic.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
Rename DEVELOPMENT -> DEVELOP.md and add some stuff about player stress testing.
[dcpomatic.git]
/
test
/
dcpomatic_time_test.cc
diff --git
a/test/dcpomatic_time_test.cc
b/test/dcpomatic_time_test.cc
index 94d51503552f93018494b10c472644d33e1f7840..5b58c369b047fe3a9b05ae10777d819258d302d3 100644
(file)
--- a/
test/dcpomatic_time_test.cc
+++ b/
test/dcpomatic_time_test.cc
@@
-31,6
+31,7
@@
using std::list;
using std::cout;
using std::list;
using std::cout;
+using namespace dcpomatic;
BOOST_AUTO_TEST_CASE (dcpomatic_time_test)
{
BOOST_AUTO_TEST_CASE (dcpomatic_time_test)
{
@@
-316,6
+317,9
@@
BOOST_AUTO_TEST_CASE (dcpomatic_time_ceil_test)
/* Check that rounding up to non-integer frame rates works */
BOOST_CHECK_EQUAL (DCPTime(45312).ceil(29.976).get(), 48038);
/* Check that rounding up to non-integer frame rates works */
BOOST_CHECK_EQUAL (DCPTime(45312).ceil(29.976).get(), 48038);
+
+ /* Check another tricky case that used to fail */
+ BOOST_CHECK_EQUAL (DCPTime(212256039).ceil(23.976).get(), 212256256);
}
/* Straightforward test of DCPTime::floor */
}
/* Straightforward test of DCPTime::floor */