Rename DEVELOPMENT -> DEVELOP.md and add some stuff about player stress testing.
[dcpomatic.git] / test / ffmpeg_decoder_seek_test.cc
index 3e825e4433383f455469ae2a52d3011fba47042a..8adcbf8b8c901c061d982b9e8b8ebb9017d84855 100644 (file)
@@ -67,7 +67,7 @@ check (shared_ptr<FFmpegDecoder> decoder, int frame)
 static void
 test (boost::filesystem::path file, vector<int> frames)
 {
-       boost::filesystem::path path = private_data / file;
+       boost::filesystem::path path = TestPaths::private_data / file;
        BOOST_REQUIRE (boost::filesystem::exists (path));
 
        shared_ptr<Film> film = new_test_film ("ffmpeg_decoder_seek_test_" + file.string());