/*
Copyright (C) 2013-2014 Carl Hetherington <cth@carlh.net>
- This program is free software; you can redistribute it and/or modify
+ This file is part of DCP-o-matic.
+
+ DCP-o-matic is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
- This program is distributed in the hope that it will be useful,
+ DCP-o-matic is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ along with DCP-o-matic. If not, see <http://www.gnu.org/licenses/>.
*/
#include "lib/dcp_content_type.h"
#include "lib/player_video_frame.h"
#include "test.h"
+#include <iostream>
/* This test needs stuff in Player that is only included in debug mode */
#ifdef DCPOMATIC_DEBUG
film->set_container (Ratio::from_id ("185"));
film->set_name ("play_test");
- shared_ptr<FFmpegContent> A (new FFmpegContent (film, "test/data/red_24.mp4"));
+ shared_ptr<FFmpegContent> A = make_shared<FFmpegContent> (film, "test/data/red_24.mp4");
film->examine_and_add_content (A);
wait_for_jobs ();
BOOST_CHECK_EQUAL (A->video_length_after_3d_combine(), 16);
- shared_ptr<FFmpegContent> B (new FFmpegContent (film, "test/data/red_30.mp4"));
+ shared_ptr<FFmpegContent> B = make_shared<FFmpegContent> (film, "test/data/red_30.mp4");
film->examine_and_add_content (B);
wait_for_jobs ();
/* A is 16 frames long at 25 fps */
BOOST_CHECK_EQUAL (B->position(), 16 * TIME_HZ / 25);
- shared_ptr<Player> player (new Player (film));
+ shared_ptr<Player> player = make_shared<Player> (film);
PlayerWrapper wrap (player);
/* Seek and audio don't get on at the moment */
player->disable_audio ();