Rename DEVELOPMENT -> DEVELOP.md and add some stuff about player stress testing.
[dcpomatic.git] / test / test.cc
index c0d5d776f17b89a0a00e738aa44a2f8526caee18..8f92024fc546cce119436aa1359f8cecbb6ed6a0 100644 (file)
@@ -71,7 +71,8 @@ using boost::shared_ptr;
 using boost::scoped_array;
 using boost::dynamic_pointer_cast;
 
-boost::filesystem::path private_data = boost::filesystem::canonical(boost::filesystem::path ("..") / boost::filesystem::path ("dcpomatic-test-private"));
+boost::filesystem::path TestPaths::TestPaths::private_data = boost::filesystem::canonical(boost::filesystem::path ("..") / boost::filesystem::path ("dcpomatic-test-private"));
+boost::filesystem::path TestPaths::xsd = boost::filesystem::canonical(boost::filesystem::path("..") / boost::filesystem::path("libdcp") / boost::filesystem::path("xsd"));
 
 void
 setup_test_config ()
@@ -113,7 +114,7 @@ struct TestConfig
 
                char* env_private = getenv("DCPOMATIC_TEST_PRIVATE");
                if (env_private) {
-                       private_data = env_private;
+                       TestPaths::TestPaths::private_data = env_private;
                }
 
                dcpomatic_log.reset (new FileLog("build/test/log"));