shared_ptr<FFmpegContent> other (new FFmpegContent("test/data/test.mp4"));
film->examine_and_add_content (other);
BOOST_REQUIRE (!wait_for_jobs());
+ BOOST_CHECK (!other->audio);
- /* Not possible if there is overlap */
+ /* Not possible if there is overlap; we only check video here as that's all test.mp4 has */
other->set_position (film, DCPTime());
BOOST_CHECK (!dcp->can_reference_video(film, why_not));
- BOOST_CHECK (!dcp->can_reference_audio(film, why_not));
- BOOST_CHECK (!dcp->can_reference_text(film, TEXT_OPEN_SUBTITLE, why_not));
- BOOST_CHECK (!dcp->can_reference_text(film, TEXT_CLOSED_CAPTION, why_not));
/* This should not be considered an overlap */
other->set_position (film, dcp->end(film));
BOOST_REQUIRE (!wait_for_jobs());
/* Check that the selected reel assets are right */
- shared_ptr<Player> player (new Player(vf, vf->playlist()));
+ shared_ptr<Player> player (new Player(vf));
list<ReferencedReelAsset> a = player->get_reel_assets();
BOOST_REQUIRE_EQUAL (a.size(), 4);
list<ReferencedReelAsset>::const_iterator i = a.begin();