BOOST_REQUIRE (!player->pass());
}
- auto image = player_video->image ([](AVPixelFormat f) { return f; }, VideoRange::FULL, Image::Alignment::PADDED, false);
+ auto image = player_video->image ([](AVPixelFormat f) { return f; }, VideoRange::FULL, false);
for (int y = 0; y < size.height; ++y) {
uint8_t* p = image->data()[0] + y * image->stride()[0];