int x264_crf
)
: Encoder (film, job)
+ , _output_audio_channels(mixdown_to_stereo ? 2 : (_film->audio_channels() > 8 ? 16 : _film->audio_channels()))
, _history (200)
, _output (output)
, _format (format)
, _split_reels (split_reels)
, _audio_stream_per_channel (audio_stream_per_channel)
, _x264_crf (x264_crf)
-{
- _player->set_always_burn_open_subtitles ();
- _player->set_play_referenced ();
-
- int const ch = film->audio_channels ();
-
- AudioMapping map;
- if (mixdown_to_stereo) {
- _output_audio_channels = 2;
- map = AudioMapping (ch, 2);
- float const overall_gain = 2 / (4 + sqrt(2));
- float const minus_3dB = 1 / sqrt(2);
- if (ch == 2) {
- map.set (dcp::Channel::LEFT, 0, 1);
- map.set (dcp::Channel::RIGHT, 1, 1);
- } else if (ch == 4) {
- map.set (dcp::Channel::LEFT, 0, overall_gain);
- map.set (dcp::Channel::RIGHT, 1, overall_gain);
- map.set (dcp::Channel::CENTRE, 0, overall_gain * minus_3dB);
- map.set (dcp::Channel::CENTRE, 1, overall_gain * minus_3dB);
- map.set (dcp::Channel::LS, 0, overall_gain);
- } else if (ch >= 6) {
- map.set (dcp::Channel::LEFT, 0, overall_gain);
- map.set (dcp::Channel::RIGHT, 1, overall_gain);
- map.set (dcp::Channel::CENTRE, 0, overall_gain * minus_3dB);
- map.set (dcp::Channel::CENTRE, 1, overall_gain * minus_3dB);
- map.set (dcp::Channel::LS, 0, overall_gain);
- map.set (dcp::Channel::RS, 1, overall_gain);
- }
- /* XXX: maybe we should do something better for >6 channel DCPs */
- } else {
- /* Our encoders don't really want to encode any channel count between 9 and 15 inclusive,
- * so let's just use 16 channel exports for any project with more than 8 channels.
- */
- _output_audio_channels = ch > 8 ? 16 : ch;
- map = AudioMapping (ch, _output_audio_channels);
- for (int i = 0; i < ch; ++i) {
- map.set (i, i, 1);
- }
- }
-
- _butler = std::make_shared<Butler>(
+ , _butler(
_film,
_player,
- map,
+ mixdown_to_stereo ? stereo_map() : many_channel_map(),
_output_audio_channels,
- bind(&PlayerVideo::force, FFmpegFileEncoder::pixel_format(format)),
+ boost::bind(&PlayerVideo::force, FFmpegFileEncoder::pixel_format(format)),
VideoRange::VIDEO,
Image::Alignment::PADDED,
false,
false,
Butler::Audio::ENABLED
- );
+ )
+{
+ _player->set_always_burn_open_subtitles ();
+ _player->set_play_referenced ();
+}
+
+
+AudioMapping
+FFmpegEncoder::stereo_map() const
+{
+ auto map = AudioMapping(_film->audio_channels(), 2);
+ float const overall_gain = 2 / (4 + sqrt(2));
+ float const minus_3dB = 1 / sqrt(2);
+ switch (_film->audio_channels()) {
+ case 2:
+ map.set(dcp::Channel::LEFT, 0, 1);
+ map.set(dcp::Channel::RIGHT, 1, 1);
+ break;
+ case 4:
+ map.set(dcp::Channel::LEFT, 0, overall_gain);
+ map.set(dcp::Channel::RIGHT, 1, overall_gain);
+ map.set(dcp::Channel::CENTRE, 0, overall_gain * minus_3dB);
+ map.set(dcp::Channel::CENTRE, 1, overall_gain * minus_3dB);
+ map.set(dcp::Channel::LS, 0, overall_gain);
+ break;
+ case 6:
+ map.set(dcp::Channel::LEFT, 0, overall_gain);
+ map.set(dcp::Channel::RIGHT, 1, overall_gain);
+ map.set(dcp::Channel::CENTRE, 0, overall_gain * minus_3dB);
+ map.set(dcp::Channel::CENTRE, 1, overall_gain * minus_3dB);
+ map.set(dcp::Channel::LS, 0, overall_gain);
+ map.set(dcp::Channel::RS, 1, overall_gain);
+ break;
+ }
+ /* XXX: maybe we should do something better for >6 channel DCPs */
+ return map;
+}
+
+
+AudioMapping
+FFmpegEncoder::many_channel_map() const
+{
+ auto map = AudioMapping(_film->audio_channels(), _output_audio_channels);
+ for (int i = 0; i < _film->audio_channels(); ++i) {
+ map.set(i, i, 1);
+ }
+ return map;
}
for (int j = 0; j < gets_per_frame; ++j) {
Butler::Error e;
- auto v = _butler->get_video (Butler::Behaviour::BLOCKING, &e);
- _butler->rethrow ();
+ auto v = _butler.get_video(Butler::Behaviour::BLOCKING, &e);
+ _butler.rethrow();
if (v.first) {
auto fe = encoder->get (v.first->eyes());
if (fe) {
waker.nudge ();
- _butler->get_audio (Butler::Behaviour::BLOCKING, interleaved.data(), audio_frames);
+ _butler.get_audio(Butler::Behaviour::BLOCKING, interleaved.data(), audio_frames);
/* XXX: inefficient; butler interleaves and we deinterleave again */
float* p = interleaved.data();
for (int j = 0; j < audio_frames; ++j) {