void
Image::alpha_blend (shared_ptr<const Image> other, Position<int> position)
{
+ /* We're blending RGBA images; first byte is blue, second byte is green, third byte blue, fourth byte alpha */
DCPOMATIC_ASSERT (other->pixel_format() == AV_PIX_FMT_RGBA);
int const other_bpp = 4;
switch (_pixel_format) {
case AV_PIX_FMT_RGB24:
{
+ /* Going onto RGB24. First byte is red, second green, third blue */
int const this_bpp = 3;
for (int ty = start_ty, oy = start_oy; ty < size().height && oy < other->size().height; ++ty, ++oy) {
uint8_t* tp = data()[0] + ty * stride()[0] + start_tx * this_bpp;
uint8_t* op = other->data()[0] + oy * other->stride()[0];
for (int tx = start_tx, ox = start_ox; tx < size().width && ox < other->size().width; ++tx, ++ox) {
float const alpha = float (op[3]) / 255;
- tp[0] = op[0] * alpha + tp[0] * (1 - alpha);
+ tp[0] = op[2] * alpha + tp[0] * (1 - alpha);
tp[1] = op[1] * alpha + tp[1] * (1 - alpha);
- tp[2] = op[2] * alpha + tp[2] * (1 - alpha);
+ tp[2] = op[0] * alpha + tp[2] * (1 - alpha);
tp += this_bpp;
op += other_bpp;