, _fast (fast)
{
BOOST_FOREACH (AudioStreamPtr i, content->streams ()) {
- _streams[i] = shared_ptr<AudioDecoderStream> (new AudioDecoderStream (content, i, parent, log));
+ _streams[i] = shared_ptr<AudioDecoderStream> (new AudioDecoderStream (content, i, parent, fast, log));
}
}
using boost::optional;
using boost::shared_ptr;
-AudioDecoderStream::AudioDecoderStream (shared_ptr<const AudioContent> content, AudioStreamPtr stream, Decoder* decoder, shared_ptr<Log> log)
+AudioDecoderStream::AudioDecoderStream (shared_ptr<const AudioContent> content, AudioStreamPtr stream, Decoder* decoder, bool fast, shared_ptr<Log> log)
: _content (content)
, _stream (stream)
, _decoder (decoder)
, _log (log)
{
if (content->resampled_frame_rate() != _stream->frame_rate() && _stream->channels() > 0) {
- _resampler.reset (new Resampler (_stream->frame_rate(), content->resampled_frame_rate(), _stream->channels (), decoder->audio->fast ()));
+ _resampler.reset (new Resampler (_stream->frame_rate(), content->resampled_frame_rate(), _stream->channels (), fast));
}
reset_decoded ();
class AudioDecoderStream
{
public:
- AudioDecoderStream (boost::shared_ptr<const AudioContent>, AudioStreamPtr, Decoder* decoder, boost::shared_ptr<Log> log);
+ AudioDecoderStream (boost::shared_ptr<const AudioContent>, AudioStreamPtr, Decoder* decoder, bool fast, boost::shared_ptr<Log> log);
ContentAudio get (Frame time, Frame length, bool accurate);
void audio (boost::shared_ptr<const AudioBuffers>, ContentTime);