LOG_TIMING ("encoder-wake thread=%1 queue=%2", thread_id(), _queue.size());
shared_ptr<DCPVideo> vf = _queue.front ();
- LOG_TIMING ("encoder-pop thread=%1 frame=%2 eyes=%3", thread_id(), vf->index(), (int) vf->eyes ());
- _queue.pop_front ();
- lock.unlock ();
+ /* We're about to commit to either encoding this frame or putting it back onto the queue,
+ so we must not be interrupted until one or other of these things have happened. This
+ block has thread interruption disabled.
+ */
+ {
+ boost::this_thread::disable_interruption dis;
- optional<Data> encoded;
+ LOG_TIMING ("encoder-pop thread=%1 frame=%2 eyes=%3", thread_id(), vf->index(), (int) vf->eyes ());
+ _queue.pop_front ();
- /* We need to encode this input */
- if (server) {
- try {
- encoded = vf->encode_remotely (server.get ());
+ lock.unlock ();
- if (remote_backoff > 0) {
- LOG_GENERAL ("%1 was lost, but now she is found; removing backoff", server->host_name ());
+ optional<Data> encoded;
+
+ /* We need to encode this input */
+ if (server) {
+ try {
+ encoded = vf->encode_remotely (server.get ());
+
+ if (remote_backoff > 0) {
+ LOG_GENERAL ("%1 was lost, but now she is found; removing backoff", server->host_name ());
+ }
+
+ /* This job succeeded, so remove any backoff */
+ remote_backoff = 0;
+
+ } catch (std::exception& e) {
+ if (remote_backoff < 60) {
+ /* back off more */
+ remote_backoff += 10;
+ }
+ LOG_ERROR (
+ N_("Remote encode of %1 on %2 failed (%3); thread sleeping for %4s"),
+ vf->index(), server->host_name(), e.what(), remote_backoff
+ );
}
- /* This job succeeded, so remove any backoff */
- remote_backoff = 0;
-
- } catch (std::exception& e) {
- if (remote_backoff < 60) {
- /* back off more */
- remote_backoff += 10;
+ } else {
+ try {
+ LOG_TIMING ("start-local-encode thread=%1 frame=%2", thread_id(), vf->index());
+ encoded = vf->encode_locally (boost::bind (&Log::dcp_log, _film->log().get(), _1, _2));
+ LOG_TIMING ("finish-local-encode thread=%1 frame=%2", thread_id(), vf->index());
+ } catch (std::exception& e) {
+ /* This is very bad, so don't cope with it, just pass it on */
+ LOG_ERROR (N_("Local encode failed (%1)"), e.what ());
+ throw;
}
- LOG_ERROR (
- N_("Remote encode of %1 on %2 failed (%3); thread sleeping for %4s"),
- vf->index(), server->host_name(), e.what(), remote_backoff
- );
}
- } else {
- try {
- LOG_TIMING ("start-local-encode thread=%1 frame=%2", thread_id(), vf->index());
- encoded = vf->encode_locally (boost::bind (&Log::dcp_log, _film->log().get(), _1, _2));
- LOG_TIMING ("finish-local-encode thread=%1 frame=%2", thread_id(), vf->index());
- } catch (std::exception& e) {
- LOG_ERROR (N_("Local encode failed (%1)"), e.what ());
- throw;
+ if (encoded) {
+ _writer->write (encoded.get(), vf->index (), vf->eyes ());
+ frame_done ();
+ } else {
+ lock.lock ();
+ LOG_GENERAL (N_("[%1] Encoder thread pushes frame %2 back onto queue after failure"), thread_id(), vf->index());
+ _queue.push_front (vf);
+ lock.unlock ();
}
}
- if (encoded) {
- _writer->write (encoded.get(), vf->index (), vf->eyes ());
- frame_done ();
- } else {
- lock.lock ();
- LOG_GENERAL (N_("[%1] Encoder thread pushes frame %2 back onto queue after failure"), thread_id(), vf->index());
- _queue.push_front (vf);
- lock.unlock ();
- }
-
if (remote_backoff > 0) {
boost::this_thread::sleep (boost::posix_time::seconds (remote_backoff));
}