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Make sure exceptions during local encodes are propagated up to the front end (#694).
author
Carl Hetherington
<cth@carlh.net>
Fri, 18 Sep 2015 13:03:44 +0000
(14:03 +0100)
committer
Carl Hetherington
<cth@carlh.net>
Fri, 18 Sep 2015 13:03:44 +0000
(14:03 +0100)
src/lib/encoder.cc
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diff --git
a/src/lib/encoder.cc
b/src/lib/encoder.cc
index 06fc81ad75f2e29913d0cbcf6b2b16a5ffd82f35..6fe745dd7e4d71a77d9d8b7f086775b66f663b60 100644
(file)
--- a/
src/lib/encoder.cc
+++ b/
src/lib/encoder.cc
@@
-347,6
+347,7
@@
try
LOG_TIMING ("finish-local-encode thread=%1 frame=%2", boost::this_thread::get_id(), vf->index());
} catch (std::exception& e) {
LOG_ERROR (N_("Local encode failed (%1)"), e.what ());
+ throw;
}
}