void
Encoder::end ()
{
- boost::mutex::scoped_lock lock (_mutex);
+ boost::mutex::scoped_lock lock (_queue_mutex);
LOG_GENERAL (N_("Clearing queue of %1"), _queue.size ());
{
_waker.nudge ();
- boost::mutex::scoped_lock lock (_mutex);
+ size_t threads = 0;
+ {
+ boost::mutex::scoped_lock threads_lock (_threads_mutex);
+ threads = _threads.size ();
+ }
+
+ boost::mutex::scoped_lock queue_lock (_queue_mutex);
/* XXX: discard 3D here if required */
/* Wait until the queue has gone down a bit */
- while (_queue.size() >= _threads.size() * 2 && !_terminate) {
+ while (_queue.size() >= threads * 2 && !_terminate) {
LOG_TIMING ("decoder-sleep queue=%1", _queue.size());
- _full_condition.wait (lock);
+ _full_condition.wait (queue_lock);
LOG_TIMING ("decoder-wake queue=%1", _queue.size());
}
Encoder::terminate_threads ()
{
{
- boost::mutex::scoped_lock lock (_mutex);
+ boost::mutex::scoped_lock queue_lock (_queue_mutex);
_terminate = true;
_full_condition.notify_all ();
_empty_condition.notify_all ();
}
+ boost::mutex::scoped_lock threads_lock (_threads_mutex);
+
for (list<boost::thread *>::iterator i = _threads.begin(); i != _threads.end(); ++i) {
if ((*i)->joinable ()) {
(*i)->join ();
while (true) {
LOG_TIMING ("encoder-sleep thread=%1", boost::this_thread::get_id());
- boost::mutex::scoped_lock lock (_mutex);
+ boost::mutex::scoped_lock lock (_queue_mutex);
while (_queue.empty () && !_terminate) {
_empty_condition.wait (lock);
}
/* XXX: could re-use threads */
+ boost::mutex::scoped_lock lm (_threads_mutex);
+
if (!Config::instance()->only_servers_encode ()) {
for (int i = 0; i < Config::instance()->num_local_encoding_threads (); ++i) {
_threads.push_back (new boost::thread (boost::bind (&Encoder::encoder_thread, this, optional<ServerDescription> ())));
boost::shared_ptr<const Film> _film;
boost::weak_ptr<Job> _job;
- /** Mutex for _time_history and _last_frame */
+ /** Mutex for _time_history and _video_frames_enqueued */
mutable boost::mutex _state_mutex;
/** List of the times of completion of the last _history_size frames;
first is the most recently completed.
std::list<struct timeval> _time_history;
/** Number of frames that we should keep history for */
static int const _history_size;
-
/** Number of video frames enqueued so far */
int _video_frames_enqueued;
bool _left_done;
bool _right_done;
- bool _terminate;
- std::list<boost::shared_ptr<DCPVideo> > _queue;
+ boost::atomic<bool> _terminate;
+ /** Mutex for _threads */
+ mutable boost::mutex _threads_mutex;
std::list<boost::thread *> _threads;
- mutable boost::mutex _mutex;
+ mutable boost::mutex _queue_mutex;
+ std::list<boost::shared_ptr<DCPVideo> > _queue;
/** condition to manage thread wakeups when we have nothing to do */
boost::condition _empty_condition;
/** condition to manage thread wakeups when we have too much to do */