_film->log()->log (N_("Transcode job completed successfully"));
- } catch (std::exception& e) {
-
+ } catch (...) {
set_progress (1);
set_state (FINISHED_ERROR);
- _film->log()->log (String::compose (N_("Transcode job failed (%1)"), e.what()));
-
+ _film->log()->log (N_("Transcode job failed or cancelled"));
+ _transcoder.reset ();
throw;
}
}
TranscodeJob::status () const
{
if (!_transcoder) {
- return _("0%");
+ return Job::status ();
}
float const fps = _transcoder->current_encoding_rate ();
}
/* Write the sound asset into the film directory so that we leave the creation
- of the DCP directory until the last minute. Some versions of windows inexplicably
- don't like overwriting existing files here, so try to remove it using boost.
+ of the DCP directory until the last minute.
*/
- boost::system::error_code ec;
- boost::filesystem::remove_all (_film->file (_film->audio_mxf_filename ()), ec);
- if (ec) {
-
- stringstream s;
- boost::filesystem::path p = _film->file (_film->audio_mxf_filename ());
- s << p << "\n"
- << "exists=" << boost::filesystem::exists (p) << "\n"
- << "file_size=" << boost::filesystem::file_size (p) << "\n"
- << "hard_link_count=" << boost::filesystem::hard_link_count (p) << "\n"
- << "is_directory=" << boost::filesystem::is_directory (p) << "\n"
- << "is_empty=" << boost::filesystem::is_empty (p) << "\n"
- << "is_other=" << boost::filesystem::is_other (p) << "\n"
- << "is_regular_file=" << boost::filesystem::is_regular_file (p) << "\n"
- << "last_write_time=" << boost::filesystem::last_write_time (p) << "\n"
- << "type=" << boost::filesystem::status (p).type () << "\n"
- << "permissions=" << boost::filesystem::status (p).permissions () << "\n";
-
- _film->log()->log (s.str ());
-
- _film->log()->log (
- String::compose (
- "Could not remove existing audio MXF file %1 (%2)",
- _film->file (_film->audio_mxf_filename ()),
- ec.value ()
- )
- );
- }
-
_sound_asset_writer = _sound_asset->start_write ();
_thread = new boost::thread (boost::bind (&Writer::thread, this));
job->sub (_("Encoding image data"));
}
+Writer::~Writer ()
+{
+ terminate_thread (false);
+}
+
void
Writer::write (shared_ptr<const EncodedData> encoded, int frame, Eyes eyes)
{
}
void
-Writer::finish ()
+Writer::terminate_thread (bool can_throw)
{
- if (!_thread) {
- return;
- }
-
boost::mutex::scoped_lock lock (_mutex);
_finish = true;
_empty_condition.notify_all ();
_full_condition.notify_all ();
lock.unlock ();
- _thread->join ();
- rethrow ();
+ _thread->join ();
+ if (can_throw) {
+ rethrow ();
+ }
delete _thread;
_thread = 0;
+}
+
+void
+Writer::finish ()
+{
+ if (!_thread) {
+ return;
+ }
+
+ terminate_thread (true);
_picture_asset_writer->finalize ();
_sound_asset_writer->finalize ();
{
public:
Writer (boost::shared_ptr<const Film>, boost::weak_ptr<Job>);
+ ~Writer ();
bool can_fake_write (int) const;
private:
void thread ();
+ void terminate_thread (bool);
void check_existing_picture_mxf ();
bool check_existing_picture_mxf_frame (FILE *, int, Eyes);
bool have_sequenced_image_at_queue_head ();