Punt on transferring old decoder stuff.
authorCarl Hetherington <cth@carlh.net>
Tue, 23 Jun 2020 20:21:51 +0000 (22:21 +0200)
committerCarl Hetherington <cth@carlh.net>
Tue, 1 Dec 2020 15:37:41 +0000 (16:37 +0100)
src/lib/player.cc

index 7899f2e83eb4139f62157399608e59dd063c50ca..ced7634ea55c008a95cf5c35ea2b611b92e2ec8b 100644 (file)
@@ -189,12 +189,16 @@ Player::setup_pieces_unlocked ()
                }
 
                shared_ptr<Decoder> old_decoder;
+               /* XXX: needs to check vector of Content and use the old decoders, but
+                * this will all be different as we have to coalesce content before
+                * this happens.
                BOOST_FOREACH (shared_ptr<Piece> j, old_pieces) {
                        if (j->content == i) {
                                old_decoder = j->decoder;
                                break;
                        }
                }
+               */
 
                shared_ptr<Decoder> decoder = decoder_factory (_film, i, _fast, _tolerant, old_decoder);
                DCPOMATIC_ASSERT (decoder);