using namespace std;
/** @param n Name to use when giving output */
-PeriodDCPTimer::PeriodDCPTimer (string n)
+PeriodTimer::PeriodTimer (string n)
: _name (n)
{
gettimeofday (&_start, 0);
}
-/** Destroy PeriodDCPTimer and output the time elapsed since its construction */
-PeriodDCPTimer::~PeriodDCPTimer ()
+/** Destroy PeriodTimer and output the time elapsed since its construction */
+PeriodTimer::~PeriodTimer ()
{
struct timeval stop;
gettimeofday (&stop, 0);
/** @param n Name to use when giving output.
* @param s Initial state.
*/
-StateDCPTimer::StateDCPTimer (string n, string s)
+StateTimer::StateTimer (string n, string s)
: _name (n)
{
struct timeval t;
/** @param s New state that the caller is in */
void
-StateDCPTimer::set_state (string s)
+StateTimer::set_state (string s)
{
double const last = _time;
struct timeval t;
_state = s;
}
-/** Destroy StateDCPTimer and generate a summary of the state timings on cout */
-StateDCPTimer::~StateDCPTimer ()
+/** Destroy StateTimer and generate a summary of the state timings on cout */
+StateTimer::~StateTimer ()
{
if (_state.empty ()) {
return;
#include <map>
#include <sys/time.h>
-/** @class PeriodDCPTimer
+/** @class PeriodTimer
* @brief A class to allow timing of a period within the caller.
*
* On destruction, it will output the time since its construction.
*/
-class PeriodDCPTimer
+class PeriodTimer
{
public:
- PeriodDCPTimer (std::string n);
- ~PeriodDCPTimer ();
+ PeriodTimer (std::string n);
+ ~PeriodTimer ();
private:
struct timeval _start;
};
-/** @class StateDCPTimer
+/** @class StateTimer
* @brief A class to allow measurement of the amount of time a program
* spends in one of a set of states.
*
* Once constructed, the caller can call set_state() whenever
- * its state changes. When StateDCPTimer is destroyed, it will
+ * its state changes. When StateTimer is destroyed, it will
* output (to cout) a summary of the time spent in each state.
*/
-class StateDCPTimer
+class StateTimer
{
public:
- StateDCPTimer (std::string n, std::string s);
- ~StateDCPTimer ();
+ StateTimer (std::string n, std::string s);
+ ~StateTimer ();
void set_state (std::string s);