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Tweak audio mapping view so that 12 channels fit on screen on Linux.
author
Carl Hetherington
<cth@carlh.net>
Thu, 27 Aug 2015 15:21:19 +0000
(16:21 +0100)
committer
Carl Hetherington
<cth@carlh.net>
Thu, 27 Aug 2015 15:21:19 +0000
(16:21 +0100)
src/wx/audio_mapping_view.cc
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diff --git
a/src/wx/audio_mapping_view.cc
b/src/wx/audio_mapping_view.cc
index 809b16bc862ee90af12d08e1b67041a0fb5df6bd..b7324911b48319b38ee0ea4c77437d29faabdc3f 100644
(file)
--- a/
src/wx/audio_mapping_view.cc
+++ b/
src/wx/audio_mapping_view.cc
@@
-247,7
+247,7
@@
AudioMappingView::set_output_channels (vector<string> const & names)
_grid->InsertCols (_grid->GetNumberCols(), o - _grid->GetNumberCols());
}
- _grid->SetColLabelValue (0,
_("Content
"));
+ _grid->SetColLabelValue (0,
wxT ("
"));
for (size_t i = 0; i < names.size(); ++i) {
_grid->SetColLabelValue (i + 1, std_to_wx (names[i]));